Useless Cells is a 2D Roguevania action-platformer set on a cursed, alchemic Island. It mixes components from the metroidvania style like unlocking talents which open new ranges, paths and treasures to the permadeath and randomness of roguelites, tons of weapons, all of the whereas providing loads of problem.

Nevertheless, that’s solely the Useless Cells we all know right now! Over its life, it’s advanced via a number of completely different varieties, gameplay kinds and even financial fashions. All through this course of we’ve managed to maintain somewhat one thing from every period.

Useless Cells was first dreamed up as a free-to-play sequel to one in every of Movement Twin’s web-based video games, Die2Nite launched in 2008. It was presupposed to be an internet multiplayer coopetition (the porte-manteau for cooperation and competitors, and sure, we do prefer to invent porte-manteaus) survival tower protection recreation the place gamers needed to cooperate with one another to repel hordes of zombies, however just one could possibly be the final man standing.

In case you died, you needed to begin once more in one other recreation… like, some type of battle royale PvE I assume! In fact, many of the components (map, traps, variety of zombies, sources, and many others.) have been randomized so you’d by no means play the identical recreation twice.

Dead Cells Screenshot

Whereas it would sound like a fairly enjoyable idea, we have been planning to make use of asynchronous multiplayer like we did prior to now with Die2Nite, nevertheless it turned out that the coopetition idea was solely enjoyable with real-time multiplayer. The technical obstacles led us to seriously change the sport design, but you’ll be able to nonetheless see the legacy of this period within the permadeath mechanic and randomness which have been saved as pillars of Useless Cells proper up until right now.

Since we couldn’t go along with real-time multiplayer, we took the other way: making a solo solely expertise. We reduce out the survival and exploration elements of the earlier design, however we added a brand new layer of action-platformer gameplay on high of the tactical dimension of a tower protection! Plus, we designed a static world of interconnected dungeons with a number of alternate paths to let the participant select the degrees that correspond to their play model. How might we go incorrect with such a compelling recreation design!?

Properly, in lots of methods apparently, as we quickly came upon. The slow-paced gameplay of the tower protection planning section didn’t go effectively with the frenetic motion of the second section. With tears in our eyes, we resolved to place a bullet within the head of the tower protection gameplay. It… It… was one of the best factor to do for everybody. Though, we did hold the turrets, grenades and traps which have been the primary weapons utilized by the participant then, in addition to the branching paths concept.

With solely the action-platform half left, we saved iterating, including shut fight and buying and selling the post-apocalyptic theme for an alchemic one (however we saved the zombies too) till we have been lastly glad.

Dead Cells Screenshot

In the present day, we’re asserting our previously-free-2-play-online-multiplayer-tower-defense-mobile-game Useless Cells for Xbox One! So, even when it value us lots of time and vitality, we’re very joyful to have caught with it and created one thing that a whole bunch of 1000’s of individuals have loved enjoying.

I hope you’ll get pleasure from your time on the cursed, zombie-infested island of Useless Cells as a lot as we loved creating it.

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