Microsoft’s head of Xbox and gaming, Phil Spencer, has confirmed the corporate isn’t engaged on a streaming-only console. Rumors beforehand prompt that Microsoft’s next-generation Mission Scarlett console would ship with each a high-end model, and a “cloud console” with restricted quantities of native compute for issues like like controller enter, picture processing, and collision detection.
“We’re not engaged on a streaming-only console proper now,” explains Phil Spencer, Microsoft’s gaming chief, in an interview with Gamespot. “We’re wanting on the telephone in your pocket because the vacation spot so that you can stream, and the console that we’ve got means that you can play the video games domestically.”
Microsoft’s plans for a second console had been scrapped earlier this yr, due to developer considerations and an even bigger give attention to xCloud. Microsoft is now pushing forward with its xCloud public trials, after displaying off the cloud gaming service at E3 this yr. A public beta is predicted to launch in October, providing Xbox followers the prospect to stream and proceed some video games on their telephones.
Microsoft’s Mission Scarlett console will embody 8K graphics, SSD storage, and ray tracing help when it launches in the course of the holidays subsequent yr. Microsoft is together with a custom-designed CPU primarily based on AMD’s Zen 2 and Radeon RDNA structure, and it’s promising this new console will probably be 4 instances extra highly effective than the Xbox One X. Microsoft can also be utilizing quick GDDR6 RAM, and is specializing in bettering framerates in video games. Halo Infinite is the primary confirmed launch title for Mission Scarlett.