Outward is an open-world RPG where the cold of the night or an infected wound can be as dangerous as a predator lurking in the dark.

• Release Date: March 26, 2019
• Platform: PS4, XB1, PC

Steam: https://store.steampowered.com/app/794260/Outward/

►SUBSCRIBE: http://goo.gl/w0ca4q

25 COMMENTS

  1. Even though I hate medieval theme, I must admit that the game is interesting. However it lacks a combat depth to be entertaining. You guys clearly wanted to create something like dark souls, but this source is a highly overrated game with dull combat mechanics.

    You should learn from Dragon's Dogma or Monster Hunter. I could play these gems for hours just because of their combat. Hire me when you start developing Outward 2. I'll show you how to make a great gameplay.

  2. The fantasy part for me is being a normal person ascending into a great warrior or sorcerer who can be scaled next to God's and demi God fight astounding thing it kinda sounds like your just a average Joe even at high levels

  3. When i saw the desert, kind a reminded me of Kenshi. The Map system has to change. Such a minority who will actually enjoy navigating and looking around every time they want to know their location. Like in my case, that map is a deal breaker for me. I was interested at first but i'm not looking forward to being completely lost for the first week while playing the game.

  4. "If you had to fight a monster ten times your weight how wiuld you approach the situation?"

    I wouldn't. I'd stay away and range it to death. If forced into close quarters I'd look for a structure I could scale and navigate to evade it.

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