Legacy of the First Blade is a three-part DLC initially billed as a glance into the lifetime of proto-Murderer Darius however, as gamers have found, it is actually about one thing else solely.

Warning: spoilers observe.

Murderer’s Creed Odyssey’s first main DLC arc in reality hinges on a relationship like no different within the recreation – one which is prescribed and, no matter your selections in the course of the DLC or the remainder of the sport, ends in Alexios or Kassanda having a child.

The writing was on the wall from Legacy’s first episode, launched late final yr. It launched Darius and his little one – both the male Natakas in the event you play as Kassandra or the feminine Neema in case you are Alexios – somebody whose gender is, unusually, dictated by your protagonist selection.

Followers suspected a brand new straight romance possibility was being arrange, however hoped the normally inclusive Ubisoft would not dictate a relationship which differed from how some had role-played their very own Alexios or Kassandra as much as that time. Every essential character possibility could be performed as straight, homosexual or bi – the sport permits you to have interaction with any of its potential romance choices no matter gender.

Ubisoft has repeatedly promoted Odyssey’s narrative selections as a core a part of the sport – having the ability to select who you need play as, which factions you needed to aspect with, and who you needed to leap into mattress with. Alexios and Kassandra should not introduced as clean slates, however components of their persona reminiscent of who they romance has till now been left solely for gamers to decide on.

Shadow Heritage, the DLC’s second episode which launched yesterday, provides gamers solely the phantasm of selection. No matter your essential character’s sexuality, Ubisoft pretends you possibly can choose what occurs subsequent – however has the identical factor in the end play out both approach.

On the DLC chapter’s finish, you possibly can select to romance Darius’ offspring, cool down and have a child. Or you possibly can select to say farewell to Darius’ offspring, just for them to show up regardless, resulting in you settling down and having a child in the very same approach.

Whichever you choose, the motion then skips ahead to a montage of scenes the place your essential character breaks from mercenary life to take pleasure in a interval of peace. You’re proven getting near your new household, kissing your new companion, earlier than a fast gameplay mission the place you fetch bread and milk to take residence. Lastly, your new child is proven.

This video covers how every of the choices performs out:

It is meant to be a shock ending to the chapter – and it’s, although in an unwelcome approach for some followers.

Many who role-played their Alexios or Kassandra as homosexual or who didn’t romance anybody really feel betrayed by being locked into having a toddler with this explicit character – there are multiple threads on reddit to that effect the place fans say their model of Alexios or Kassandra has been invalidated.

Some have been significantly angered by the Achievement/Trophy which pops up as you might be revealed to have develop into a mom/father – named “Rising Up” – which some took to imply their character had matured personally attributable to having a toddler.

Yesterday, I contacted Ubisoft with an inventory of questions surrounding the plot and the dealing with of this episode. Why wasn’t there an possibility for gamers whose Alexios or Kassandra didn’t need a heterosexual relationship? Had been different methods to provide the protagonist a toddler thought-about? If making certain the bloodline of the protagonist (a standard Murderer’s Creed theme) was so necessary, why wasn’t another mystical means discovered as an alternative?

Kassandra and Alexios have been born out of necessity (their mom and the highly effective Pythagoras determined to have youngsters to proceed every of their uncommon bloodlines) however this union is hardly a optimistic relationship to observe. If an identical motive is trotted out as a proof right here, why nonetheless current the choice to depart behind Darius and your romance possibility as a selection, when in impact there was none? Why not at the very least present a non-romantic cut-scene and an reason this has occurred? It appears like a betrayal of fan expectations and of Ubisoft’s guarantees up to now.

Followers have pointed to a press release made final yr by Murderer’s Creed Odyssey artistic director Jonathan Dumont, the place he set fan expectations on this regard:

“For the reason that story is choice-driven, we by no means pressure gamers in romantic conditions they may not be snug with,” Dumont informed Entertainment Weekly. “Gamers determine in the event that they need to have interaction with characters romantically. I believe this permits everyone to construct the relationships they need, which I really feel respects everyone’s roleplay fashion and wishes.”

In fact, there’s nonetheless a 3rd episode to go – the fates of your little one, Darius and his offspring are nonetheless up within the air, and in some unspecified time in the future Kassandra has to depart this household anyway to imagine her position seen on the very finish of the principle recreation. However there’s solely a lot Ubisoft can do now they’ve begun this story. And, merely put, this key chapter feels fumbled.

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Ubisoft is but to reply our questions however has offered me with a few extra common statements. I am going to replace once more if I hear extra.

This is the primary assertion, the place Ubisoft apologises for the “shock” of the occasions going down:

“We attempt to provide gamers selection every time potential in Odyssey and apologise to these shocked by the occasions on this episode,” an organization spokesperson informed Eurogamer. “With out spoiling it, you’ll have interaction in an necessary relationship as a part of a set story. The motivation behind this relationship is yours to discover in recreation and might be mirrored in your character’s story arc. There’s one episode left in Legacy of the First Blade which can tie your character’s actions collectively.”

And the second:

“We do not need to reveal an excessive amount of proper now, however we’ve at all times tried to maintain the story inclusive of individuals of all sexual orientations, and gamers will be capable of select their motivations behind this explicit narrative relying on their sexual preferences,” Ubisoft continued.

“Murderer’s Creed Odyssey was developed by folks of all sexual orientations, backgrounds, genders and beliefs, and we’ve tried to replicate that throughout the recreation.”

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